Tue, 05 Nov 2024 01:49:11 UTC | login

Information for RPM glm-devel-0.9.9.6-2.fc32.noarch.rpm

ID526188
Nameglm-devel
Version0.9.9.6
Release2.fc32
Epoch
Archnoarch
SummaryC++ mathematics library for graphics programming
DescriptionGLM is a C++ library for doing mathematics operations required in many OpenGL based applications. Its interface has been designed to resemble the built-in matrix and vector types of the OpenGL shading language. glm-devel is only required for building software that uses the GLM library. Because GLM currently is a header-only library, there is no matching run time package.
Build Time2020-01-28 22:44:19 GMT
Size225.72 KB
b62ada57d60fa58b45b7caf7d38156bb
LicenseMIT
Provides
cmake(glm) = 0.9.9
glm-devel = 0.9.9.6-2.fc32
glm-static = 0.9.9.6-2.fc32
pkgconfig(glm) = 0.9.9
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
/usr/bin/pkg-config
cmake-filesystem
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsZstd) <= 5.4.18-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
Page:
1 through 50 of 393 >>>
Name Size ascending sort
/usr/include/glm0.00 B
/usr/include/glm/detail0.00 B
/usr/include/glm/detail/func_trigonometric_simd.inl0.00 B
/usr/include/glm/ext0.00 B
/usr/include/glm/gtc0.00 B
/usr/include/glm/gtc/quaternion_simd.inl0.00 B
/usr/include/glm/gtx0.00 B
/usr/include/glm/simd0.00 B
/usr/share/cmake0.00 B
/usr/share/cmake/glm0.00 B
/usr/share/doc/glm-devel0.00 B
/usr/share/pkgconfig0.00 B
/usr/include/glm/gtx/raw_data.inl25.00 B
/usr/include/glm/gtc/type_precision.inl49.00 B
/usr/include/glm/gtx/type_aligned.inl52.00 B
/usr/include/glm/gtx/std_based_type.inl54.00 B
/usr/include/glm/detail/type_mat4x4_simd.inl55.00 B
/usr/include/glm/gtx/number_precision.inl56.00 B
/usr/include/glm/detail/func_packing_simd.inl78.00 B
/usr/include/glm/detail/func_vector_relational_simd.inl78.00 B
/usr/include/glm/gtc/matrix_transform.inl88.00 B
/usr/share/pkgconfig/glm.pc123.00 B
/usr/include/glm/simd/packing.h137.00 B
/usr/include/glm/simd/trigonometric.h145.00 B
/usr/include/glm/simd/vector_relational.h147.00 B
/usr/include/glm/gtx/perpendicular.inl209.00 B
/usr/include/glm/mat3x3.hpp231.00 B
/usr/include/glm/mat3x4.hpp231.00 B
/usr/include/glm/mat4x3.hpp231.00 B
/usr/include/glm/mat2x2.hpp233.00 B
/usr/include/glm/mat2x3.hpp233.00 B
/usr/include/glm/mat2x4.hpp233.00 B
/usr/include/glm/mat3x2.hpp233.00 B
/usr/include/glm/mat4x2.hpp233.00 B
/usr/include/glm/mat4x4.hpp233.00 B
/usr/include/glm/gtx/projection.inl242.00 B
/usr/include/glm/gtx/mixed_product.inl268.00 B
/usr/include/glm/detail/type_half.hpp270.00 B
/usr/include/glm/gtx/normal.inl286.00 B
/usr/include/glm/gtx/float_notmalize.inl306.00 B
/usr/include/glm/gtx/texture.inl326.00 B
/usr/include/glm/ext/quaternion_common_simd.inl390.00 B
/usr/include/glm/gtx/log_base.inl395.00 B
/usr/include/glm/simd/exponential.h397.00 B
/usr/include/glm/gtx/optimum_pow.inl402.00 B
/usr/include/glm/detail/_fixes.hpp407.00 B
/usr/include/glm/ext/vector_bool2.hpp410.00 B
/usr/include/glm/ext/vector_bool3.hpp410.00 B
/usr/include/glm/ext/vector_bool4.hpp410.00 B
/usr/include/glm/ext/vector_int2.hpp423.00 B
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