Fri, 07 Jun 2024 13:09:16 UTC | login

Information for RPM libretro-gambatte-0-0.9.20230324gitc21b9fb.17.fc38.src.rpm

ID1021275
Namelibretro-gambatte
Version0
Release0.9.20230324gitc21b9fb.17.fc38
Epoch
Archsrc
SummaryLibretro implementation of libgambatte
DescriptionGambatte is an accuracy-focused, open-source, cross-platform Game Boy Color emulator written in C++. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts. The core emulation code is contained in a separate library back-end (libgambatte) written in platform-independent C++. There is currently a GUI front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line SDL front-end (gambatte_sdl). The GUI front-end contains platform-specific extensions for video, sound and timers. It should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X. The SDL front-end should be usable on all platforms with a working SDL port. It should also be quite trivial to create new (simple) front-ends (note that the library API should in no way be considered stable).
Build Time2023-06-07 12:51:03 GMT
Size705.71 KB
f710c37cc74203afabcce85b01240365
LicenseGPLv2
Buildrootf38-build-720587-97663
Provides
libretro-gambatte = 0-0.9.20230324gitc21b9fb.17.fc38
libretro-gambatte-debuginfo = 0-0.9.20230324gitc21b9fb.17.fc38
libretro-gambatte-debugsource = 0-0.9.20230324gitc21b9fb.17.fc38
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
gcc-c++
make
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 3 of 3
Name ascending sort Size
gambatte.libretro254.00 B
libretro-gambatte-0.20230324gitc21b9fb.tar.gz698.13 KB
libretro-gambatte.spec4.28 KB
Component of No Buildroots