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Information for RPM surgescript-0.5.6-3.fc40.src.rpm

ID1149505
Namesurgescript
Version0.5.6
Release3.fc40
Epoch
Archsrc
SummaryScripting language for games
DescriptionSurgeScript is a scripting language for games. It has been designed with the specific needs of games in mind. Its features include: - The state-machine pattern: objects are state machines, making it easy to create in-game entities - The composition approach: you may design complex objects and behaviors by means of composition - The hierarchy system: objects have a parent and may have children, in a tree-like structure - The game loop: it's defined implicitly - Automatic garbage collection, object tagging and more! SurgeScript is meant to be used in games and in interactive applications. It's easy to integrate it into existing code, it's easy to extend, it features a C-like syntax, and it's free and open-source software. SurgeScript has been designed based on the experience of its developer dealing with game engines, applications related to computer graphics and so on. Some of the best practices have been incorporated into the language itself, making things really easy for developers and modders.
Build Time2023-12-15 08:23:13 GMT
Size451.40 KB
088a4f4e4ad219af7f3c2f66c41a10fc
LicenseASL 2.0
Buildrootf40-build-762288-121846
Provides
surgescript = 0.5.6-3.fc40
surgescript-debuginfo = 0.5.6-3.fc40
surgescript-debugsource = 0.5.6-3.fc40
surgescript-devel = 0.5.6-3.fc40
surgescript-static = 0.5.6-3.fc40
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
cmake
gcc
gcc-c++
make
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 2 of 2
Name ascending sort Size
surgescript-0.5.6.tar.gz435.56 KB
surgescript.spec4.79 KB
Component of No Buildroots