Sat, 09 Nov 2024 05:16:57 UTC | login

Information for RPM radius-engine-1.1-26.fc41.src.rpm

ID1419139
Nameradius-engine
Version1.1
Release26.fc41
Epoch
Archsrc
SummaryA Lua based real-time 2D graphics game engine
DescriptionRadius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Build Time2024-08-10 04:23:15 GMT
Size260.50 KB
bb1a4c7eaa18ce57a6a59d04ebc14dfd
LicenseMIT
Buildrootf41-build-835757-158615
Provides
radius-engine = 1.1-26.fc41
radius-engine-devel = 1.1-26.fc41
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
SDL-devel
SDL_sound-devel
autoconf
compat-lua-devel
libpng-devel
libtool
make
mesa-libGL-devel
mesa-libGLU-devel
physfs-devel
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
zlib-devel
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 6 of 6
Name ascending sort Size
radius-engine-0.6-configure-lua.patch2.76 KB
radius-engine-1.1-compat-lua.patch459.00 B
radius-engine-1.1-disable-extra-portability.patch574.00 B
radius-engine-1.1-shared-libs.patch22.36 KB
radius-engine-1.1.tar.gz232.17 KB
radius-engine.spec6.80 KB
Component of No Buildroots