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Information for RPM radius-engine-1.1-16.fc33.riscv64.rpm

ID585657
Nameradius-engine
Version1.1
Release16.fc33
Epoch
Archriscv64
SummaryA Lua based real-time 2D graphics game engine
DescriptionRadius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Build Time2020-04-08 19:19:07 GMT
Size102.24 KB
74f3f3ac4f27315e13d60f4f59d0b49e
LicenseMIT
Buildrootf33-build-174378-44314
Provides
libradius-engine.so.1()(64bit)
radius-engine = 1.1-16.fc33
radius-engine(riscv-64) = 1.1-16.fc33
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
ld-linux-riscv64-lp64d.so.1()(64bit)
ld-linux-riscv64-lp64d.so.1(GLIBC_2.27)(64bit)
libGL.so.1()(64bit)
libGLU.so.1()(64bit)
libSDL-1.2.so.0()(64bit)
libSDL_sound-1.0.so.1()(64bit)
libc.so.6()(64bit)
libc.so.6(GLIBC_2.27)(64bit)
libdl.so.2()(64bit)
liblua-5.1.so()(64bit)
libm.so.6()(64bit)
libm.so.6(GLIBC_2.27)(64bit)
libphysfs.so.1()(64bit)
libpng16.so.16()(64bit)
libpng16.so.16(PNG16_0)(64bit)
libpthread.so.0()(64bit)
libpthread.so.0(GLIBC_2.27)(64bit)
libz.so.1()(64bit)
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsZstd) <= 5.4.18-1
rtld(GNU_HASH)
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 7 of 7
Name ascending sort Size
/usr/lib/.build-id0.00 B
/usr/lib/.build-id/740.00 B
/usr/lib/.build-id/74/1a262a1542b42f32b61a1395bf3bf2b7e079f147.00 B
/usr/lib64/libradius-engine.so.125.00 B
/usr/lib64/libradius-engine.so.1.0.1189.55 KB
/usr/share/doc/radius-engine0.00 B
/usr/share/doc/radius-engine/ChangeLog62.34 KB
Component of No Buildroots