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Mon, 11 Nov 2024 13:48:43 UTC |
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Information for RPM
radius-engine-1.1-17.fc33.src.rpm
ID
681178
Name
radius-engine
Version
1.1
Release
17.fc33
Epoch
Arch
src
Summary
A Lua based real-time 2D graphics game engine
Description
Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Build Time
2020-08-14 02:35:51 GMT
Size
248.53 KB
SIGMD5
ba68bcb692555d17ffe1f3e34152c9dd
License
MIT
Buildroot
f33-build-292277-54848
Provides
radius-engine = 1.1-17.fc33
radius-engine-debuginfo = 1.1-17.fc33
radius-engine-debugsource = 1.1-17.fc33
radius-engine-devel = 1.1-17.fc33
Obsoletes
No Obsoletes
Conflicts
No Conflicts
Requires
SDL-devel
SDL_sound-devel
autoconf
compat-lua-devel
libpng-devel
libtool
mesa-libGL-devel
mesa-libGLU-devel
physfs-devel
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
zlib-devel
Recommends
No Recommends
Suggests
No Suggests
Supplements
No Supplements
Enhances
No Enhances
Files
1 through 6 of 6
Name
Size
radius-engine-0.6-configure-lua.patch
2.76 KB
radius-engine-1.1-compat-lua.patch
459.00 B
radius-engine-1.1-disable-extra-portability.patch
574.00 B
radius-engine-1.1-shared-libs.patch
22.36 KB
radius-engine-1.1.tar.gz
232.17 KB
radius-engine.spec
5.45 KB
Component of
No Buildroots
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