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Information for RPM nvidia-texture-tools-2.0.8-18.0.riscv64.fc29.src.rpm

ID96951
Namenvidia-texture-tools
Version2.0.8
Release18.0.riscv64.fc29
Epoch
Archsrc
SummaryCollection of image processing and texture manipulation tools
DescriptionThe NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown's squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster.
Build Time2018-06-03 11:20:33 GMT
Size928.48 KB
4ff777df0d334171eeb684f81b59ce17
LicenseMIT
Buildrootf29-build-7265-1784
Provides No Provides
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
cmake
help2man
libGL-devel
libGLU-devel
libjpeg-turbo-devel
libpng-devel
libtiff-devel
openjpeg-devel
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 14 of 14
Name ascending sort Size
nvidia-texture-tools-2.0.8-1.tar.gz913.31 KB
nvidia-texture-tools-2.0.8-gcc4.7.patch439.00 B
nvidia-texture-tools-2.0.8-libdir.patch1.99 KB
nvidia-texture-tools-2.0.8-png-api.patch409.00 B
nvidia-texture-tools-2.0.8-soversion.patch2.90 KB
nvidia-texture-tools-2.0.8-wordsize.patch813.00 B
nvidia-texture-tools-aarch64.patch1.66 KB
nvidia-texture-tools-arm.patch364.00 B
nvidia-texture-tools-bool-null.patch1.88 KB
nvidia-texture-tools-mips.patch1.23 KB
nvidia-texture-tools-ppcle.patch1.25 KB
nvidia-texture-tools-riscv64.patch1.84 KB
nvidia-texture-tools-s390.patch1.06 KB
nvidia-texture-tools.spec5.57 KB
Component of No Buildroots